Summary
Overview
Work History
Education
Skills
Languages
Timeline
Generic

Zeynab Ghazi

Senior Game Designer
Antalya

Summary

Game Designer with 9+ years of experience in system and economy design, worked on various projects including strategy, match-3 meta, strategy RPG, Idle, online multiplayer shooter, and card games. Experienced analyzing the data and providing design

solutions to improve the projects. Working on a PC game, experimented with AI, quest, and puzzle designs. Has experience on Web3 games. While not a freelancer, undertaken numerous freelance projects since 2023 and am actively seeking long-term full-time opportunities.

Overview

9
9
years of professional experience
7
7
years of post-secondary education

Work History

Game Economy Designer

IBLOXX Studios DMCC
03.2024 - 05.2024

Freelance

  • Designing economy system of online multiplayer FPS game
  • Model, build, and tune complex game economy systems, and progression systems
  • Spearhead design and implementation of new web3 economy model

Senior Game Designer

FBG-Studio
11.2023 - 02.2024

Freelance

  • Work on new RPG adventure game
  • Building robust game mechanics, characters, progression systems, and innovative gameplay features that keep players engaged and entertained
  • Driving development of in-game economy through expertly crafted resource management, currency systems, and strategic monetization strategies to propel player progression to new heights
  • Designing new web3 economy model

Game Designer

Estoty Vilnius
01.2024 - 01.2024

Freelance

  • Redesign economy systems and fine-tuning game balance to elevate overall gaming experience
  • Developing comprehensive systems from initial concept to full implementation
  • Creating innovative monetization strategy for package offering system
  • Developed innovative design solutions to enhance user engagement

Senior Game Designer

ElmoGame Game Studio
09.2015 - 10.2023

Part time

  • Work on 'NewCity', farming city-building game
  • Designed mechanics, complex systems, features, and core loops from concept through implementation to completion, ensuring comprehensive and cohesive player experience
  • Model, build, and tune complex game economy systems by using Google Spreadsheets and Machination
  • Balance existing gameplay elements to ensure healthy engagement KPIs, and maintain healthy state of overall game meta
  • Work closely with rest of team to ensure that new gameplay supports overall game vision and roadmap

Game Economy Designer

Green Panda Games | Ubisoft Group
10.2022 - 01.2023

Freelance

  • Work on Idle strategy game called 'Airplane'
  • Model, build, and tune complex game economy systems, and progression systems
  • Improve designs based on play-tests, game metrics, team input, and community feedback
  • Collaborate with all team disciplines to get support from team and guide feature from initial design to live service

Senior Game Designer

Medrick FZE
01.2022 - 09.2022

Full time

  • Working on 'Mighty Wars' turn-based Strategy RPG game offering multiplayer gameplay.
  • Responsible for designing and driving vision and implementation of game features, systems, and economy, developing gameplay ideas from concept through implementation to completion
  • Determining gameplay experience goals for designs, and tuning features to meet those goals
  • Drive long-term direction for progression, economy, and social-related features in line with game vision
  • Drive actionable change from research and live data
  • Collaborate with other disciplines to shift systems from concept to ship
  • Write detailed design documentation throughout project life cycle

Junior Product Owner

Medrick FZE
02.2021 - 02.2022

Full time

  • Developing in-house LiveOps infrastructure. Identifying client's needs and determining roadmap according to product's goals
  • Designed and executed engaging LiveOps events, resulting in increased player retention and monetization.
  • Demonstrated success in driving results, such as notable 20% revenue increase in one project and remarkable 40.7% improvement in retention rate in another project
  • Working closely with product owners to build and maintain roadmap for game events, A/B testing, and data-driven decisions

Junior Data Analyst

Medrick FZE
04.2021 - 01.2022

Full time

  • Analyze project data using Tableau to provide design solutions based on existing problems
  • Successfully improved user engagement by 60% through planning and running data-driven processes, including A/B tests, to guide decisions and optimize sales and events strategy based on each product objective
  • Implemented and optimized DDA algorithm in match-3 meta game project to improve core gameplay experience
  • Collaborated with team to implement successful monetization and game economy strategies, resulting in remarkable revenue increase of 31.25%
  • Collaborated with data analysts to analyze LiveOps events, game metrics, player feedback, and market trends. Utilized insights to optimize events and implement data-driven strategies for improvement

Game Designer

Fairyship Game Studio
08.2020 - 02.2021

Full time

  • Work on 'Testament', first-person action-adventure PC and console game with bits of RPG elements in survival horror world
  • Contributed to design of AI and character behavior, utilizing Unreal Engine 4 to enhance gaming experiences
  • Revamped quests, narratives, and puzzle design using Unreal Engine 4
  • Crafted comprehensive game design documents and spreadsheets to meticulously plan and implement game features and content

Education

Bachelor of Science - Computer Systems Architecture

Islamic Azad University
10.2016 - 12.2020

Accelerated Degree - Game Mechanics And System Design

Iran Game Development Institute
09.2020 - 12.2020

Accelerated Degree - Game Development Management

Sharif University Of Technology
07.2019 - 11.2019

Associate of Applied Science - Game Design

Iran Game Development Institute
09.2014 - 12.2016

Skills

Meta/Systems Design

Google Spreadsheet

A/B Testing

Documentation

Monetization

Multiplayer Design

FTUE

User Engagement

User Experience

Tableau

Unity

UX/UI

Live Operations

Unreal Engine 4

Web3

Machination

Languages

English
Bilingual or Proficient (C2)
Persian
Bilingual or Proficient (C2)
Russian
Intermediate (B1)
Spanish
Elementary (A2)

Timeline

Game Economy Designer

IBLOXX Studios DMCC
03.2024 - 05.2024

Game Designer

Estoty Vilnius
01.2024 - 01.2024

Senior Game Designer

FBG-Studio
11.2023 - 02.2024

Game Economy Designer

Green Panda Games | Ubisoft Group
10.2022 - 01.2023

Senior Game Designer

Medrick FZE
01.2022 - 09.2022

Junior Data Analyst

Medrick FZE
04.2021 - 01.2022

Junior Product Owner

Medrick FZE
02.2021 - 02.2022

Accelerated Degree - Game Mechanics And System Design

Iran Game Development Institute
09.2020 - 12.2020

Game Designer

Fairyship Game Studio
08.2020 - 02.2021

Accelerated Degree - Game Development Management

Sharif University Of Technology
07.2019 - 11.2019

Bachelor of Science - Computer Systems Architecture

Islamic Azad University
10.2016 - 12.2020

Senior Game Designer

ElmoGame Game Studio
09.2015 - 10.2023

Associate of Applied Science - Game Design

Iran Game Development Institute
09.2014 - 12.2016
Zeynab GhaziSenior Game Designer